Jon's profileUSMC MaggotPhotosBlogListsMore ![]() | Help |
|
June 28 Hey guys & girlsI haven't been able to do anything in my space because my PC is dead June 15 GRAW Chapter 2 Hands-on.Your team sprints ahead, taking the central route. You change your mind and follow a side path. It's a more dangerous road, but your new weapon provides newly infused confidence. With the SR-25 SD firmly in hand, you crouch and quietly tread a dirt path to the top of a vacant cliff post. Dropping to your chest, the hard earth makes it difficult to move freely. No matter. You pull the scope site to your eye and steady the marksmen rifle. The 7.62x51mmSS rifle unites the power of a SR-25 rifle with a suppressor, handing you a deathly quiet shot. You steady the gun against your face and hold your breath. The gun scope easily zooms into the fields below, skimming every object with great clarity. Aimed at the coffee plantation, you search for the twitch of a tree, the bending blade of grass, the irregular size of a bush. Something rustles. You pan right, zoom in and stop at the sight of a newly camouflaged enemy soldier gradually weaving through the grass on his belly. The reticule finds his head and you squeeze the trigger, forcing a whiff of compressed air to break the silence. The soldier below shudders, curls into an embryonic form, and releases. Welcome to Ghost Recon Advanced Warfighter (GRAW), Ubisoft's ambitious and wildly successful military tactical shooter based in the Tom Clancy universe. (Oh, and congratulations, you've just killed a virtual Nicaraguan arms runner.) After hitting store shelves March 8, GRAW has become a marker in the next-gen chronology line. It's one of those early next-gen games that have forged a creative and technical path for others to follow, and before any other similar games have come out to better it, Ubisoft has beaten them to the punch. If you've ever played GRAW online, you would have noticed the online achievements for chapter 1 and chapter 2 awards, even though chapter 2 options aren't in the retail build. Ah yes, it's all becoming clear now, isn't it? Following its extensive online exploration on the PC and Xbox, Ubisoft and its Red Storm team have forged a healthy new packet of downloadable content that could potentially fill that empty chapter 2
Achievement icon after all.
Starting next week, Xbox Live subscribers will have the opportunity to download this new package, simply entitled Chapter 2. What's in it? Just like all Ubisoft additional content, this package is a generous portion of real stuff. First, you'll get four totally new co-op missions, Coffee Plantation (Day), Shipping Port (Evening), River Depot (Dawn), and Jungle Mine (Day), designed by Red Storm studios. You'll also receive eight newly re-lit maps. "Re-lit" means that these should be familiar maps to you, but they are re-done with different lighting scenarios, giving them a relatively new perspective.
For instance, seeing the fishing village at Dusk and Old Town in the morning bring an eerie de ja vu to the experience. If you've played the game, you know those maps like the back of your hand. But the new lighting can give them an incandescent look that's refreshing. These maps include four old ones -- Fishing Village (dusk), Wharf (late day), Old Town (morning), and Nowhere (evening) -- all of which reveal a neat new glow. The four new maps, Coffee Plantation, Shipping Port, River Depot, and Jungle Mine also receive newly re-lit environments, so they will seems "twice" as new. Whoa. Steady there, Keanu.
^^^Also check out the new video and pics i uploaded to my-Space, hope you guys like it June 13 F.E.A.R. for X-360Last October, PC gamers were treated to a delightfully disturbing first person shooter called F.E.A.R., short for First Encounter Assault Recon. Published by Sierra Entertainment and developed by Monolith Productions, the game distanced itself from standard shooters with complex, realistic A.I. patterns, an interesting combat system, and genuinely frightening scenarios. Anyone who's played another of Monolith's creations, Condemned: Criminal Origins for the PC or Xbox 360, knows what it's like to be scared. Both games use similar techniques to frighten players. A few examples include skulking shadowy figures in the distance that disintegrate as you approach, lights flicker and give partial views of unnatural scenes, and there are many instances of shock surprise moments. The storylines have similar elements as well, involving murderous psychic influences that drive your enemies to assault you and others.
June 08 A full list of Advanced Warfighter's new downloadable content has been released.No release date yet but....
Scheduled to be available via the Xbox LIVE!™ Marketplace at the end of June, this quality premium content will enrich and extend the original game by allowing players to continue the coop campaign through Nicaragua with four all new missions and extend their Live experience with 12 more playable maps. More information regarding the upcoming Chapter 2 content for GRAW will be announced in the near future. Until then, take a look below for an outline of content this massive update consists of: Continuation of Co-op Campaign with 4 All New Missions in Chapter 2: Coffee Plantation (Day) – This takes place on a coffee plantation embedded deep in Nicaragua. The map is littered with good cover options that appear in the form of a centrally located plantation house, coffee processing equipment, growing coffee plants, and stacked bags of coffee beans ready for transport. The Ghosts’ overall goal of this mission is to eliminate the arms dealer and shut down his operations. Shipping Port (Evening) – The next mission takes place at a shipping port and the Ghosts’ objective is to stop the enemy from smuggling weapons into the country. The player will interact with rebel troops through warehouses, decks of ships, and on massive shipping cranes. This night mission provides an eerie backdrop for Ghosts to move in take out the weapon shipments and ensure that the illegal smuggling of arms will stop. River Depot (Dawn) – This map puts the Ghosts in a jungle area that the Rebel forces have infiltrated and are using for storing and shipping out illegal weapons. The goal of the Ghosts is to secure the warehouse facility that holds crucial information concerning the placement and shipment of weapons. As the player weaves through the jungle and eliminates the patrols of enemies, they must also destroy all the weapon shipments and keep the Rebels from extracting from the area. Massive trees, loads of weapon shipments, and enemy transports are unique characteristics of this mission. Jungle Mine (Day) – The last mission in this co-op campaign chapter takes place in a mine that is vital to the Rebel force’s regime and the Ghosts are tasked with securing the area, destroying the weapons, and eliminating the Rebel leader. The central location on this map is the mine itself and it provides a place for multi-tiered gameplay surrounded by good cover. This mission provides a new gameplay experience for Ghost Recon fans and it will surely be one of the more memorable missions in GR history. Additional Maps: 8 Revisited; Relit MP Adversarial Maps: 8 of GRAW’s favourite MP maps are revisited and relit for a new gameplay experience. Fishing Village (Dusk) Wharf (Late day) Old Town (Morning) Nowhere (Evening) Coffee Plantation (Evening) Shipping Port (Sunset) River Depot (Day) Jungle Mines (Evening) Game Types: 2 New Game Types with 1 Game Mode - Team Battle: 2 all new game types add upon GRAW’s long list of available game types. Team Blind Siege Team Battle 2 New Camouflage Patterns: 2 all new camo patterns give new selections to further customize your character. Canadian CADPAT British DPM 4 New Character Customization Faces: 4 all new character faces with new camo patterns give new selections to further customize your character. 4 new face’s with new camo New Weapons: 5 new weapons give you even further selection on how to take out your foes. SR-25 SD (Marksman) Description - "7.62x51mmSS - Combining the power of the SR-25 rifle with a suppressor, the SR-25 SD Sniper rifle is lethal, accurate, and quiet." Game Info - Silenced, 20 rounds per mag, 10 mags (increased for marksmen), Single Shot, 8x and 16x Zoom M468 (Rifleman) Description - "6.8x43mm - This updated version of the standard US carbine uses a larger round to provide greater lethality against both armored and unarmored targets." Game Info - 28 rounds per mag, 10 mags (increased for grenadiers), Single Shot and Full Auto, 3x Zoom M468/M320 (Grenadier) Description - "6.8x43mm/40mm - The standard M468 with attached M320 grenade launcher provides a versatile dual-purpose firing platform." Game Info - 28 rounds per mag, 10 mags (increased for grenadiers), Single Shot and Full Auto, 3x Zoom AK-47 LMG (Gunner) Description - "7.62x39mm - Modified from the classic AK-47 the AK-47 LMG includes a 75 round drum magazine, and shares most of the characteristics of the AK-47." Game Info - 75 rounds per magazine, 6 mags (increased for gunners). Fully Auto Only, no zoom SCAR-H SV (Rifleman) Description - "7.62x51mm - This version of the SCAR-H rifle comes with a standard barrel and improved optics, making it better for long-range shooting." Game Info - 20 rounds per mag, 10 mags (increased for riflemen), Single Shot, 2x and 4x Zoom June 06 Microsoft will unleash a free upgrade for all Xbox 360 owners Tomorrow!!!According to Microsoft, more than half of all Xbox 360 owners go online via the next-gen console. Tomorrow those who venture onto Xbox Live will receive a free update. the update includes more than 125 changes and features, the most visible are reflected in the Xbox Live interface and set-up.
The update is digitally distributed over Xbox Live to Silver and Gold members with no disc or hard drive required. Those lacking an Xbox Live account can still take advantage of the update as long as they can connect their X360 to a broadband Internet connection. According to Microsoft, downloading the update should take less than a minute. IGN asked a representative from Microsoft if those luddites without a broadband Internet connection can get the update and unfortunately the answer was "No." However, Microsoft has plans to include future updates on new game disks, so that these people will still be able to keep their X360's current. Microsoft has promised that these mass updates, which are largely based on user feedback, will become a bi-annual treat with the next one expected in the fall. Oblivion Patch Approaches
There's been plenty of content for The Elder Scrolls IV: Oblivion coming out since its release last March, though a majority of it costs money. The next release should be a little easier on the wallet. According to Pete Hines, VP of Marketing and Public Relations at Bethesda, a patch should release tomorrow, though if not definitely this week, addressing a variety of issues within the world of Oblivion.
Those playing on the PC will be able to grab the patch on the official Oblivion download site. Xbox 360 gamers will be prompted to apply the patch as soon as Oblivion boots up, assuming the console is connected to Xbox Live. The patch will make a number of quest and bug fixes, many of which can be seen here. Gamers Shoot People in Face:Jack Thompson says the activity is unique to gamers and hit men.
Remember a time, roughly 30 years ago, when video games were just getting started and people weren't being shot in the face? Florida lawyer Jack Thompson is on a crusade to return the world to that time—when the only threat of having your face blown open came from your local hit man, not those young punks hanging out on the corner.
Thompson needs no introduction to the gaming community. For years he's been vocally condemning games as the cause of youth violence, global warming, hurricanes, bird flu, and teen pregnancy. The opportunist has recently seized on another violent crime to evangelize his message to the world: usually some variation of "video games will be the downfall of society!" After two teenagers in Florida were arrested on suspicion of murder, Thompson suggested to the authorities that they search their homes for gaming paraphernalia. Deputies seized several games rated "M" from one of the homes, but West Feliciana Parish Sheriff's Capt. Spence Dilworth was a bit skeptical as to whether the games provoked the boys to commit murder. "I think it goes beyond video games, but who's to say?" Dilworth said of the crime. He went on to say that the question of whether games cause violent behavior is "more of a debate for the living room rather than the courtroom." But Jack Thompson doesn't need to have that debate anywhere. Of the suspects, who reportedly beat their victim to death and shot him in the face, Thompson said: "Nobody shoots anybody in the face unless you're a hit man or a video gamer." IGN has launched an extensive investigation to determine whether or not anyone has ever been shot in the face by someone other than a hit man or a gamer. Stay tuned for our results. June 01 Extra content coming to Oblivion!!The world of Oblivion won't stop expanding. Listed on the official download site is a preview for yet another piece of content, Mehrunes' Razor. This represents the fifth piece of pay-for-download content released since the retail version hit shelves in March. When it's released, Mehrunes' Razor will give players the ability to explore the largest dungeon in Cyrodiil, acquire 17 new magic items, 12 new books and notes for extra backstory, and, most importantly, acquire a new Daedric Artifact. Called Mehrunes Razor, the item will allow for instant enemy kills. The plotlines associated with the download revolve around the dagger falling into the wrong hands. Your task will be, not surprisingly, to prevent such a potentially disastrous occurrence from taking place. At $2.99 for the PC, this will be the most expensive download yet. As of now there's no indication of the Xbox 360 download price, but so far both PC and console prices have been practically identical. MS Handheld ??? As far as predictions go, a handheld game system from Microsoft has long been considered a relatively safe bet. Now analysts at The Diffusion Group (TDG) have looked into their magic eight ball and, in regards to Microsoft's portable plans, have received the answer "Looks promising."
In a report called On the Future of Portable Game Consoles: Analysis & Forecasts, TDG anticipates that "Microsoft will likely leverage its Xbox franchise to enter the portable game console (PGC) market in late 2007 or early 2008." The firm adds that Microsoft would probably try to compete with Sony directly by including multimedia functions with its device, much like the PSP. "Microsoft has been waiting on the sidelines until its gaming console and software business reached sustainability, all the while watching closely how Nintendo and consumers in general would respond to Sony's PSP," commented Thomas Wolf, a portable media analyst and co-author of TDG's latest report. "With global PGC revenues expected to reach $3 billion annually by 2008, and with only Sony and Nintendo active in the PGC space, Microsoft has before it an incredible opportunity. It has a critical brand presence in the console space, the breadth and depth of gaming titles, and the marketing clout necessary to enter this space and win decent market share." As The Diffusion Group sees it, Microsoft has two options for entering the portable gaming market: the company can either license a version of its Xbox operating system for others to build portable hardware around (a strategy Microsoft has taken in the past), or it could introduce its own portable console. Predictably, TDG believes the latter to be the more realistic option. "While licensing the software is consistent with Microsoft's larger strategy, and no doubt Microsoft has endured many failures in regard to hardware plays, the success of the Xbox presents Microsoft with a unique opportunity," said Michael Greeson, CEO of The Diffusion Group and co-author of the report. "Microsoft owns an established and highly-regarded hardware brand, meaning that they can enter the PGC market from a position of strength, a privilege not enjoyed by any other player except those already active in the PGC space." In his recent book Xbox 360 Unleashed, Dean Takahashi hinted that a handheld gaming device was in development at MS. And Bill Gates himself recently commented on the possibility of an all-in-one pocket device that would include gaming. "Over time you have to say, will you carry in your pocket a media device and a phone and a gaming device and, say, a tablet device for reading?" Gates asked. "People have different blends of that now. The world isn't ready yet for a device that meets all of those needs. But go a few years out, the hardware gets a lot better, we'll be there with the software platform, and I think everybody will just take it for granted that there will be a better device." In an interview with the NY Times today, Microsoft Chief Executive Steve Ballmer stressed that his company must invest heavily in the opportunities it sees. In particular, Ballmer says it must enter new markets that "require big investments." Citing the Xbox as an example, he says even if Microsoft incurred $4 billion in losses before starting to see gains, its still a better investment to force one's way into an industry rather than buying another company—say, Nintendo—outright. Ballmer says the company must invest enough to be No. 1 in areas in which it is not the current leader. "If you win, the returns come," he said. "If you are very successful, the business model works in almost all of these things." In spite of all this evidence, Microsoft is still resisting admitting any specific plans for a handheld console. In a recent interview with T3 Magazine, head of Xbox for Northern and Eastern Europe Neil Thompson tried to put the matter to rest. "We're not even thinking about that at the moment. Handhelds, in the way you would think about a handheld like a PSP? No." IGN contacted Microsoft for comment, and received the expected response: "Microsoft does not comment on rumors and speculation."
|
|
|